This is just an amazing example of why gamers and geeks shouldn’t be discounted. We can do a lot, we may not do it the way you do but we make a difference.
Dungeons and Dragons was/is my game of choice and of course Angry Birds. Second Life just wasn’t for me. I’m not in to fake social interaction. If my gaming could help solve a problem, I’d be happy as a Orc in mud, a Hobbit smoking the finest weed of the Southfarthing or a Zombie in a morgue.
Non-Gamers think that gamers are just a bunch of losers who smell bad and are hunkered over a table in a basement rolling dice and playing with little statues. We are not all siting in front of a computer playing Elf-Quest or one of the other MMORPG that are out there. Not all of us are. Some of us are mothers, fathers, Dr., police officers, teachers, actor or actresses. Some have been accepted to Juilliard School of Music, double majored in mathematics and music performance, have been a National Merit Scholar and have graduated as valedictorian of their class. (Felica Day).
Remember we geeks and gamers – think out of the box and develop some really cool things, have a different point of view on problems and make a lot of things in your life.
Online gamers have achieved a feat beyond the realm of Second Life or Dungeons and Dragons: they have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade.
The exploit is published on Sunday in the journal Nature Structural & Molecular Biology, where — exceptionally in scientific publishing — both gamers and researchers are honoured as co-authors.
Their target was a monomeric protease enzyme, a cutting agent in the complex molecular tailoring of retroviruses, a family that includes HIV.
Firas Khatib of the university’s biochemistry lab said in a press release, “The ingenuity of game players is a formidable force that, if properly directed, can be used to solve a wide range of scientific problems.”.